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The Clapping Machine: Variety Through Abstraction
In the last post, I coded Steve Reich's Clapping Music. Seeing how a compositional procedure can be translated into code is interesting -...
Peter Ivan Edwards
Nov 5, 2021
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Coding Clapping Music
In this next series of posts, I will recreate 2 minimalist classics: Steve Reich's Clapping Music and Philip Glass's 1+1. These are not...
Peter Ivan Edwards
Oct 29, 2021
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Uniform Waves: part 5, in which melodies transform
When generating random melodies in the previous post, I didn't randomly select integers to represent notes. Instead, the integers...
Peter Ivan Edwards
Oct 1, 2021
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Uniform Waves: Part 4, in which things start cooking
Yes, I know, I'm 3 posts into a new piece called Uniform Waves and I haven't even started writing it. I'm not procrastinating. It just...
Peter Ivan Edwards
Sep 24, 2021
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Uniform Waves: Part 3, in which notes are compared to fruits and the Law of Large Numbers is explain
In the previous post, I created some movie music with a collection of 6 randomly generated notes. How is it possible to use randomly...
Peter Ivan Edwards
Sep 17, 2021
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Uniform Waves: Part 2, in which random melodies are minted
In the previous post, the difference between random permutation and uniform distribution was explained. By the end of it, you might have...
Peter Ivan Edwards
Sep 10, 2021
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Uniform Waves: Part 1, in which a new form of randomness is introduced
In the previous series of posts, in which Shuffled was created, I relied exclusively on random permutation to make pitch determinations....
Peter Ivan Edwards
Sep 3, 2021
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Shuffled: Part 5, in which the piece ends
The piano piece is nearly complete. I'd like to add one last section, which will offer a new material. In a previous post, I mentioned...
Peter Ivan Edwards
Aug 27, 2021
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Shuffled: Part 4, in which we return to the beginning
In Part 3 of this series, I demonstrated how code can be reused, even when the resulting music is superficially quite different. The next...
Peter Ivan Edwards
Aug 20, 2021
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